Old World Blues is tremendously fun, comparable in quality to the standard Hearts of Iron IV game, and it does a terrific job of translating Fallout to grand strategy.Ĭurrently, nine factions in Old World Blues have unique focus trees – that is, their own web of events to navigate – mainly those with a role in an existing Fallout game.
Structurally, it's similar to Hearts of Iron IV, but the content and style has been transformed. Players select a faction in the year 2275 and attempt to survive and thrive in the west coast wasteland. Old World Blues is a mod for Hearts of Iron IV which transports the World War II grand strategy game hundreds of years forward into the post-apocalyptic American west coast of the Fallout series. With the game paused, I assess my options, reorganise my armies and ask, finally, does democracy die in 2279? While Caesar was annihilating every ill-defended tribe to the west, I was rearming, inviting new states into the republic, and admittedly annexing a few tribes myself.
It's a grim certainty in Old World Blues that the New California Republic will fight Caesar's Legion: they're the wasteland's two superpowers, diametrically opposed ideologically, each expanding towards the other. Caesar's Legion, the authoritarian slave state across the Colorado River, has launched a massive assault on the last, best chance for freedom in the post-apocalyptic world of Fallout.